/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.actor.knownlist;

import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;

public class StaticObjectKnownList extends CharKnownList
{
	// =========================================================
	// Data Field
	
	// =========================================================
	// Constructor
	public StaticObjectKnownList(L2StaticObjectInstance activeChar)
	{
		super(activeChar);
	}
	
	// =========================================================
	// Method - Public
	
	// =========================================================
	// Method - Private
	
	// =========================================================
	// Property - Public
	@Override
	public final L2StaticObjectInstance getActiveChar() { return (L2StaticObjectInstance)super.getActiveChar(); }
	
	@Override
	public int getDistanceToForgetObject(L2Object object)
	{
		if (object instanceof L2DefenderInstance) return 800;
		if (!(object instanceof L2PcInstance))
			return 0;
		
		return 4000;
	}
	
	@Override
	public int getDistanceToWatchObject(L2Object object)
	{
		if (object instanceof L2DefenderInstance) return 600;
		if (!(object instanceof L2PcInstance))
			return 0;
		return 2000;
	}
}
